roboplayer.fsm.state
Class KeepPositionState

java.lang.Object
  |
  +--roboplayer.fsm.State
        |
        +--roboplayer.fsm.state.KeepPositionState

public class KeepPositionState
extends State

This state is used to keep the player in the defending position.

Version:
1.0
Author:
Krzysztof Langner

Constructor Summary
KeepPositionState()
           
 
Method Summary
 void execute(RoboCore rc)
          The defending area should be given in the configuration file.
 
Methods inherited from class roboplayer.fsm.State
addParam, addTransition, makeTransition
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

KeepPositionState

public KeepPositionState()
Method Detail

execute

public void execute(RoboCore rc)
The defending area should be given in the configuration file.

Specified by:
execute in class State